Living Quarters

The Living Quarters (FLOOR 2)
The crew starts the game in the bottom room. Floor 2 holds the Marshall's Office on the right side where any Security Guard, CIO, or Captain can do the following: Floor 2 also contains all shops except the explosives shop. The top room contains a teleporter that can be unlocked with 4000 credits, it is heavily fortified with security turrets. The teleporter allows instant transport to the planet or to the Hammer of Thor. On the left side in the middle is an elevator to CORE. On the left side and south is the entrance to the vents as well as the reactor.
 * 1) Check the karma of any player
 * 2) Check which players have fully died and are no longer in the game, even as alien
 * 3) Check the last known location of players. (Last known location is based upon the last scan for crew)
 * 4) View station cameras after Security is level 1.
 * 5) Access the High-Sec Armory when Security is at level 5. (The Android player may also open it)