Android

Android
The android is a mechanical unit who’s identity is hidden. He looks like any other human and may use deception to hide his identity. The Android (or just 'Droid') player is capable of unique upgrades and can be both good or evil. The Android player begins as a regular crew-member aboard the station.

Directives
Anywhere from 2:30 to 5:00 into the game, C.O.R.E will give the Android player a directive. The directive determines how the Android will play the game, and what team they are allied to. Killing opponents will grant credits that can be spent on upgrades or jobs. Keep in mind that 4 out of 5 of these directives are hostile to humans, so as the Android you may be killed for not revealing your directive. The Android player also has a few special abilities, regardless of its directive: The Android has a unique set of upgrades at its disposal. In C.O.R.E the android can use the console on the left to purchase upgrades. They can also see robot cameras by standing near C.O.R.E, just like any other player. They gain bonus income by watching the C.O.R.E cams. If three"sleeper upgrades" have been purchased, the droid gains a mechanical tag. If another crewmember looks at the android, the tag will reveal the android's true identity. If one desires to keep deception, a maximum of two upgrades is recommended.
 * Protect Humanity: This directive tells the droid that he must assist the humans and fend of evil (alien, evil psion ,and syndicate). If all humans die, the android will gain the lone survivor buff. If the android accidentally kills a human, minerals will be drawn from him. If he then kills another human, he will explode due to fa ailure of his directive. Killing an evil role will grant the android minerals. This role is more often known as “good droid”.
 * Eliminate Humanity: This directive tells the droid to kill everyone (humans, aliens, psion and syndicate). Each kill grants the android minerals. He may only win if everyone else is dead.
 * Protect Specimens (Alien game only): The Android sides with the aliens, killing all the enemies of the Alien Droid.PNG and doing other tasks that the alien host requires. The android will be given access to "infested chat" after some time, and the locations of Alien players will be revealed to it on the minimap.
 * Infiltrate Syndicate (Syndicate Game Only): The Android will take the place of one of the syndicate members, by killing them. After killing a syndicate, the android will ally with the syndicate and try to overcome everyone else.
 * Assist Syndicate (Syndicate Game Only): The android will ally with the syndicate directly, thus becoming the 4th member of the syndicate crew. Together they will try to overcome everyone else.
 * Android can open or lock any door that has a door panel next to it.
 * The Android is immune to the station's Auto-Security turrets (A-SEC) and will not be shot at, even if targetted, unless the android attacks a cam or a turret himself.
 * Passive 12% damage reduction.
 * Immune to radiation.
 * Immune to infestation.
 * Shuts down at 0 energy.

CORE Upgrades
Minor upgrades (Sleepers) Major upgrades (Chassis)
 * Synthetic Augmentation: Increases movement speed to 3.4 and reduces sprint cooldown.
 * Enhanced Targetting: Increases vision to 16. Detects invisible/buried units in 12 range. Recon rifle max range increased by 2.
 * Internal Platinum Plating: Android takes 5% less damage from all sources and also receives 2 armor.
 * Advanced Proton Shielding: Grants the android 150 shields.
 * Ex-16 Gold Power Cells: Android receives 50 extra energy and its energy regeneration is doubled.
 * M7-97 Synthetic (Synth): 350 base hp. 175 base energy. 2 base armor. Keeps inventory. Cloak ability. Enhanced sprint.
 * T-800 Eliminator: 900 Base hp. 5 base armor. 300 base energy. Cloaking ability. Self-repair out of combat. Emergency repair abilit, repairs 10% hp and has a cooldown. Sprint ability.
 * X-6 Supersonic (Plane): 500 base hp. 3 base armor. 250 base energy. Flying unit. Boost ability (burst of movement speed). Emergency repair ability (10% repair). Self-repair out of combat.

Artificial Sentience
If you manage to kill three people as an evil role, you will gain the "artificial sentience" buff. This buff grants you some stats, such as increased damage.

Mechanical Tag
Upon purchasing three sleepers and/or purchasing a chassis, the android recieves a mechanical tag. This will reveal you as an android to everyone, unless they do not notice it. Mechanical tag will make you vunlerable to arc welder and wunderwaffe, so be careful against these wepons.

Android's Death
If the station is still functional, the android will not fully die once it has reached 0 hp, it will instead explode and turn into a data chip. He will keep all sleeper upgrades, but lose any chassis purchased. Furthermore, he will receieve a dept to C.O.R.E. that will slowly drain from his minerals until all debt is payed.

Remote Control
If a crew member rescurrects android, the crewmember will receive a remote control. One can use this crewmember to shut down the droid, thus making him your slave. The android will still keep his old directive, but he can also win with his master.

Example: Eliminate humanity android is killed by a human, and the human resurrects android. The android now serves the human whom can shut him down whener he wants to. If it is an alien game, and all aliens are killed, the humans do not have to kill the android, he will win together with the humans. However, the android can backstab his master at anytime to free himself from slavery. He can then take the remote control from his dead master and recycle it, and then proceed with eliminating humanity.

Resurrection
This data chip can be carried by other crewmembers in their inventory. The android is able to move slowly while in this data chip form. If the android makes it to the C.O.R.E, it may resurrect. Crewmembers may carry the android to the C.O.R.E in order to resurrect him.

Destroying Android
If a crewmember wish to fully eliminate the android, he must bring the data chip to the recycler and recycle it. If station is dead, droid will fully die when reaching 0 hp.